Once a character is unlocked, their profile can be viewed, displaying a short bio, as well as their weight class and statistics Garage: Here is where the unlocking criteria for every character can be viewed.Settings: The game's settings can be modified here, including screen display and audio distribution.Receiving a badge or crest may also award a new character or alternate skin. Awards: Badges and crests serve as an achievement system, being awarded every time a player makes a significant accomplishment in the game.Every category of mission can be found here. missions can be played here, with a friend or in solo mode. In order to advance to a different clearance level, a certain number of spy points are required. There are five different types of missions - races, battle races, hunters, survivals, and attack. Missions: Divided into 6 clearance levels, this mode is similar to the story mode from past Cars games, though it lacks an open world. Multiple tricks can be performed while in the air. However, if the player does not land correctly, no boost will be awarded, and time will be lost as the car is reset. If a trick is successfully performed, the player will land on the ground with a small turbo meter award. Tricks: During a jump, the player can have the car perform a trick by moving the control stick.A force field will surround the car as it advances at remarkable speeds, pummeling anyone or anything that stands in its path. In the Zone: Once all four sections of the turbo meter are filled up and glowing yellow, the player can perform an "In the Zone" ability.Jump: The car will hop to jump over other cars or obstacles.
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